Welcome to the game review this is often more of an informational Post about all or any more details of the Assassin’s Creed Vahalla review 2022 and what we all know so far.
So let’s talk about gameplay aspects. Let’s start with stealth. Stealth is bare bones. You sneak in some bushes and stab, just like in previous games, only like Origins and Odyssey. Your stealth attack most likely won’t do enough damage to kill anyone in the game titled Assassin’s Creed. This is pretty annoying, but there is an option to turn this off.
So did Ubisoft design the missions around limits on your level, which you have to attain to progress in the story, or by this option to actually stealth kill enemies? It’s kind of vital to design your game around balance, but who cares? Just ship it. Yeah, assassinations are basically cheated in Assassin’s Creed Vahalla, which is really weird to think about it, but it is what it is.
So yeah, you’re required to level up to assassinate enemies past a certain level, so this just can’t really be called a stealth game. Assassin’s Creed has never had good stealth. I don’t think that’s a hot take. But this new direction for the franchise has ruined any element or any hope of stealth. And if anyone says it’s a good stealth game, they haven’t played Splinter Cell.
I guess that’s a Ubisoft comparison. Play Splinter cell That’s a good stealth game. The actual combat is pretty satisfying for a few hours until you realize Assassin’s Creed Bar Hallett is like 50 hours long with so much blow.
But I do think it’s the best combat system from the newer AC games from origins and onwards and is the most in-depth if I daresay that you have a bunch of weapons, skills, abilities, to choose from, and you bloody well should consider the game’s length. You have a few enemy types from your big brutes to your usual cannon fodder enemies as well as big boss battles.
And I’ll get to that in a little bit, trust me. If you haven’t played these newer games, you will want to hear where this franchise has gone. So with all these weapons, armor types, etc. Comes looting. And there is a lot, a lot of looting. Every 5 seconds you’re going to be looting something.
Assassin’s Creed Vahalla Review 2022: The whole gameplay loop is designed around looting. It’s the same action over and over again, just in different areas. And if that’s something you enjoy, more power to you. But I really didn’t enjoy this.
This is classic Ubisoft at this point. And don’t expect any major changes. You’re going to be looting. Now, there is a fair bit of customization right from the start. You can pick your gender, but it really doesn’t affect anything other than the voice you get, both of which are just okay. They don’t really have much to work with, so I don’t blame them for their performances, but I’ll mention that in the next section.
So you have different weapons, outfits, and abilities, all of which are unlocked through exploring the world or taking part in loads of side missions and the most unique mission, which is the raids. And there are so many of them.
Assassin’s Creed Vahalla Review 2022: Now, I review games. I’m not oblivious to the fact that some of you may think that I just want short games because they’re easier to get through and sometimes you’re not wrong. But in this case, Valhalla the amount of copy-and-paste missions is just outrageous. I’m probably not even halfway through and I’ve played the same mission probably 100-plus times in different areas and I’m just burnt out after two weeks of playing on and off.
The most annoying part is the raids. They are cool, but at the end of the day, they’re just less interesting. Fort missions from Assassin’s Creed Black Flag, and rogue and times it by a hundred. Raids are just really boring fort missions and they are really cool for the first ten times you do them. It’s cool. You’re a Viking, you’re going in, you’re killing people, you’re looting, but it just becomes too much.
But if you love that kind of loop and you don’t mind the repetitive nature of those activities, then you’ll love it. But it was just too much for me, a lot of the game is based around building up your safe areas with these raids and looting, et cetera. And it’s cool, but not particularly interesting.
It’s not like a game mechanic that’s going to blow you away with something you’ve never seen before. A lot of games have done the same thing and did it far better, so that’s included.
Assassin’s Creed Vahalla Review 2022: In fact, Assassin’s Creed 3 did a very similar thing with homestead missions, but they’re much more interesting because they’re much more focused. Whereas this is just designed around you going to specific areas and the specific part of the map and doing specific activities, and you can upgrade and then you can get pointless stuff, and it’s really pointless and boring. I will say, though, the gameplay loop for the first few hours is really great. I just wish there was more of a focus on quality rather than quantity.
Not because I’m a reviewer, but because of the memory factor. You want to walk away from a game thinking, damn, that was amazing. I can remember all those moments that just hit differently, but it all just gets drowned out after doing it for the hundredth time. And that just isn’t just the raids.
The entire gameplay loop is like five or six mission types over and over again. A good example is a game like Max Payne 3. Sure, it may not be the best game ever made, but damn is it memorable. That final mission with the original skull finally blasting in an airport, making one of the coolest missions I’ve ever played happen, would not have the same effect. If something equal to that happens 100 plus times, you just take it for granted. Right now, the bosses and story.
I’ll try my best to spoil as little as possible when it comes to the story, but there is a reason I’m putting the two together. But I haven’t even finished the game, so I can’t really spoil the specific endings, but I know the bosses.
Assassin’s Creed Vahalla Review 2022: Firstly, a story this long needs to have a really powerful incentive to keep the player playing and it’s just not here. The main motivation of your character Avor, which was built up for hours gets solved at the start of the game.
At the start of the game, the intro is like 5 hours long. Well, maybe not 5 hours. And being a bit harsh. They’re more like three and a half. And then suddenly we want to invade England because we are Vikings. There’s some rival Viking group and the assassins are involved as little as possible because who cares about the assassins, right? And so far I just don’t care.
That may change, but if the foundation is rocky, good luck pulling people back in. I know it’s probably not going to pull me back in, but you’re just invading England. That’s pretty much it. I get on Bolt and I shoot things. Very fun.
You do have a bunch of characters that are all interesting to a certain extent, but for some reason, Ubisoft thinks they’re more interesting than they actually are because some of the dialogue sections take almost five to six minutes if you don’t skip them. And there are hundreds of these dialogue sections, and I’m skipping some of them only an hour in because I don’t usually do that story is really important to me.
But when it’s just two camera cuts, one image of Evo and then the other character just talking to each other in this monotone voice, it’s just not it. It’s just not it. What happened to Ubisoft’s quality standards? Why don’t we get the Edward Kenways, the Edgyos? Hell, even the bix anymore. What about the Marios? It’s me. A Mario. Come on, man. Where’s the energy? Where’s the creativity? Well, it’s not creative to Nick, but you know what I mean? It’s like they went back and said, you know what the best part of Assassin’s Creed One was? Altair’s voice actor.
Assassin’s Creed Vahalla Review 2022: Let’s do that again, but do it for every single character in this game. I don’t know about you, AlTayer voice. That sounds like a masterpiece to me. Who needs good voice actors? My friends? He probably wasn’t even a bad voice actor, but the writing and the accent, you know so the bosses vary from normal human enemies to giant god dogs and a guy called The Builder who looks like the Winter Prophecy dude from Game of Thrones.
The story has turned into some sort of spiritual journey with random mythology that seems to be pulled from Greek mythology but doesn’t even seem to stick with that same mythology rules and then proceeds to I don’t know guys, and that’s not a good thing.
So you’ll probably love the next Assassin’s Creed game and that’s it’s great. But for anyone else who doesn’t want more of the same, no, I do not think Valhalla is worth buying in 2022 unless it’s on sale for, like, $20.It sounds harsh, but I personally will try to play more, but I don’t want to.